Single Target Damage: 4.0

Multiple Target Damage: 5.0

Longevity: 2.0


If you have unlocked Heirlooms, Mages start the game with an Heirloom Staff. This weapon offers Intellect and is considered a Two Handed weapon.

More Information on Heirlooms.


Mage Talents

Arcane TalentsEdit

Arcane Blast

A violent blast of aracane energy deals 6% Intellect damage per point to each enemy.

(Cooldown: 8 seconds)


The mage conjures bread and water, reducing rest time by 9% per point.

(Cooldown: 0 seconds (Passive))

Mana Shield

The mage absorbs the next attack with energy that then deals 10% intellect damage per point to the attacker.

(Cooldown: 45-3 seconds per point)

Bolt Mastery

The mage masters using the basic attack, dealing 3% intellect bonus damage, per point with each attack.

(Cooldown: 0 seonds (Passive))

Presence of Mind

The mage focuses his mind, refreshing all cooldowns. Cooldown reduced by 2 seconds per point.

(Cooldown: 35 seconds)

Fire TalentsEdit

Fire Blast

The mage summons fire to consume his enemy, dealing 10% intellect damage per point.

(Cooldown: 10 seconds)

Flame Strike

The mage summons flames that strike the ground, dealing 12% intellect damage per point to all enemies.

(Cooldown: 15 seconds)


The mage scorches the target dealing 10% intellect damage per point or 15% if the target has already been scorched.

(Cooldown: 12 seconds)


The mage fills each attack with extra effort, increasing damage from talents by 2% per point.

(Cooldown: 0 seconds (Passive))


The mage hurls an enormous ball of fire and ash at his enemy, dealing 35% intellect damage per point.

(Cooldown: 30 seconds)

Ice TalentsEdit

Frost Nova

The mage releases an icy pulse, freezing all enemies, preventing attack for .5 seconds per point.

(Cooldown: 12 seconds)


The mage summons a continuous blizzard that rains ice onto his enemies every 1.4 seconds, dealing 1% intellect damage per point.

(Cooldown: 0 seconds (Passive))

Cone of Cold

Blasts enemies in front of the mage with cold air dealing 24% intellect per point, divided among enemies.

(Cooldown: 25 seconds)

Ice Lance

The mage launches a sharpened spear of ice at his enemy, dealing 3% intellect damage per point.

(Cooldown: 3 seconds)


The mage learns to attack his targets core, giving talents a 2% chance per point to do 2x damage.

(Cooldown: 0 seconds (Passive))